Applies multiple transformations to vertices in batch.
Useful for animating object positions across frames.
Usage
cpp_batch_transform_vertices(vertices, translations, rotations, scales)
Arguments
- vertices
2 x N matrix of base vertex coordinates
- translations
N_frames x 2 matrix of translations
- rotations
N_frames vector of rotation angles
- scales
N_frames x 2 matrix of scale factors
Value
3D array of transformed vertices (2 x N x N_frames)