Usage
fade_out(
scene,
duration = 1,
easing = "smooth",
direction = NULL,
shift = 0.5,
target_object = NULL
)
Arguments
- scene
A Scene object
- duration
Duration in seconds
- easing
Easing function
- direction
Direction to fade towards
- shift
Amount to shift during fade
- target_object
Optional ID of specific object to fade out
Value
The Scene object (invisibly) for piping