Like Transform, but the original mobject is removed from the scene and the target is added. The target gets the interpolated state during animation.
Super classes
manimR::Animation -> manimR::Transform -> ReplacementTransform
Methods
Inherited methods
Method new()
Create a ReplacementTransform
Usage
ReplacementTransform$new(
mobject,
target_mobject,
run_time = 1,
rate_func = "smooth",
...
)